Plague of Athens VR | Built for Meta Quest
Immerse yourself in the gripping saga of Plague of Athens VR, now available on Meta Quest, Steam VR, and Pico VR, a virtual reality journey that transports you back to the darkest days of the first recorded pandemic in 429 BCE. Step into the sandals of Nikos of Athens, a young physician challenged with treating countless Athenians struck by the plague. As Athens descends into chaos, the VR narrative unfolds through the eyes of Nikos. The dilemmas that Nikos encounters shatter his world view, prompting him to question everything he holds dear. His faith in Apollo, the divine healer, is tested, as is the meaning of his Hippocratic Oath.
Immersive Learning Reimagined
Teleport into the ancient world with Plague of Athens VR, available now on Meta Quest, Steam VR, and Pico VR. Our app takes students back in time to experience one of history’s pivotal moments in a completely new way. It's not just about learning; it's about living history. With meticulously crafted 3D animations and a narrative that captivates and educates, "Plague of Athens VR" is a next gen educational tool.
Pioneering the VR Education Revolution
"Plague of Athens VR" is a transformativ educational approach. Ideal for schools, educational institutions, and anyone interested in the future of learning, our app offers a unique, immersive experience that brings history to life. "Plague of Athens VR" is more than an app; it's a contribution to academic research in VR-based learning. Our findings demonstrate significant enhancements in cognitive, affective, and experiential learning outcomes, highlighting the potential of VR in modern education.
Engaging History Like Never Before
Developed with direct input from K-12 students during extensive playtesting sessions in schools like Doha College and Qatar Academy, "Plague of Athens VR" is refined to meet the educational needs and interests of its young audience. Students' reactions and feedback have been instrumental in shaping this app into an engaging and educational experience.